Solar System

A real life space drama happening in real time, Solar System is pushing the boundaries of what can be achieved through science and VFX. 

Each episode in the 5-part series covers a different aspect of the solar system from the worlds of ice, storm and volcano to strange and dark. The series explores the solar system in more detail than ever before with the expert knowledge of long term collaborator Professor Brian Cox. 

The series directive for Solar System was to create an immersive and visceral cinematic wonder from a low-orbit and on-planet perspective using the latest available scientific data. A combination of Houdini, Maya, Gaea and ZBrush was used to create over 400 VFX shots visualising epic vistas, cosmic storms, impact collisions and never seen before perspectives on new worlds.

Lux Aeterna  

VFX Creative Director: Rob Hifle 

VFX Supervisor: Paul Silcox 

Executive VFX Producer: Emma Kolasinska 

VFX Line Producer: Tish Marsh 

VFX Coordinator: Tommy Reeday 

VFX Creative Lead: Mike Sadd 

CG Supervisor: Timmy Willmott

FX Supervisor: Clive Llewellyn 

Compositing supervisor: Tav Flett

3D Artists: James Venn, Kieran Fielding Jacobs

FX Artists: Paul Greer, Gabriele Grigoletto, Mikhail Gubkin, Leo Graf

Compositors: Alasdair Wynn, Dan Blore 

2D Artists: Steve Burrell, Joe Hockney, Steve Bell, Alex Tsvetkov 

BBC Science Studios 

Executive Producers: Gideon Bradshaw, Andrew Cohen 

Series Producers: Alice Jones, Suzy Boyles 

Episode Producers:

Volcano Worlds and Strange Worlds: Ben Wilson 

Storm Worlds: Fleur Bone 

Dark Worlds: Laura Mulholland 

Ice Worlds : Gideon Bradshaw

To learn more about Solar System read our case study.

We offer a creative partnership with clients who have compelling stories to tell, transcending the threshold of the imagination to create pure cinematic wonder. If you like the work you’ve seen, and have an upcoming project you want to chat to us about, get in touch.